Theater of War allows Relic Entertainment to tell different stories from the conflict in the form of new playable single player and co-operative content. The mode includes solo challenges where players are pitted against overwhelming odds, AI battles against an enemy commander with a unique play style and co-operative scenarios for fans to enjoy with their friends.
At the launch of COH2, the Theater of War mode will include missions from key battles in 1941. Choosing either the Soviet Red Army or the Germans, players will visit different locations across the Eastern Front and take part in some of the most famous battles that occurred that year. Each faction has 9 unique missions included. More Theater of War missions will be added to the game at a later date, including the previously announced mini-pack for all eligible pre-order customers.
Greg Wilson, Producer of Company of Heroes 2, commented, “We get a lot of requests from fans to showcase specific conflicts from the war and it isn’t always possible to fit these into the campaign. Theater of War gives us the opportunity to deliver these new gameplay experiences to our fans.”
Quinn Duffy, Game Director, commented, “Theater of War acts as a perfect bridge between the game’s single and multiplayer content providing a high level of re-playability and helping to introduce traditionally solo players to the online elements of the game.”
Underpinned by the cutting-edge Essence 3.0 Engine, Company of Heroes 2 brings tactical strategy to life like never before, thanks to the realistic ColdTech™ weather system, the revolutionary dynamic line of sight system TrueSight™, and realistic destructibility.
The original Company of Heroes™ was released on the PC in 2006 to critical acclaim and is currently the highest rated strategy title on Gamerankings.com (with more than five reviews), with an average of 93.82% based on 56 reviews. The game features similar acclaim on Metacritic.com with a Metascore of 93% based on 55 reviews.